On Friday, February 1 we had our monthly Descent game.
In an attempt to lure the heroes into a false sense of security, and to insure that I don't crush their hopes too quickly, I ran an easier quest tonight: Quest #1, "Into the Dark."
In this game I used my Treachery to add Cursed Items. On turn 2 Battlemage Jaes opened a chest and was cursed with Glass Armor (Armor bonus +0, wearer takes 2 extra wounds when hit).
The heroes worked well together and won the scenario with 6 Conquest tokens after the giant was killed.